Water Multi-Trader — a multi-trader for lake, ocean and river shores
A multi-trader POI designed for the shores of a lake, ocean or river, gathering several traders in one place.
Details
A **multi-trader** POI — several traders sharing one compound — **designed to sit on a waterfront**.
Why multi-traders exist
Vanilla scatters traders across the map, so questing and trading mean travelling. A multi-trader **gathers them into one place**, which servers often use to cut travel time.
The trade-off is that **touring between traders stops being part of the game**, so it suits some designs and not others. It is a matter of taste.
The waterfront condition
Being built for **lake, ocean or river shores** limits where it can go; a generated world may simply lack suitable terrain.
This site also lists `Rawe Multi Trader 3 POI` and `TLL Open Traders` (which controls trader hours), so **how you want traders to work** is worth treating as a deliberate choice.
Installation
Copy the files from the downloaded `Prefabs` folder (`.tts`, `.blocks.nim`, `.ins`, `.mesh`) into `C:\Users\<you>\AppData\Roaming\7DaysToDie\LocalPrefabs`. **This is not the `Mods` folder.** Place it from the world or prefab editor.