Weapons V3.1

Server Side Weapons — extra weapons with nothing to install for players

Adds weapons using only in-game assets, so the server alone needs it and joining players install nothing. It also includes a loot-box ticket system.

Details

**A practical option when you want more weapons on a public server.** It builds weapons by recombining assets already in the game rather than shipping models, so the server (or host) alone needs it — no files to distribute to players.

It grew out of a concept Snufkin published in Alpha 18, with Oakraven and arramus adding to and porting it since. Game assets shift between releases, so it has drifted from the original by necessity.

It also includes a **loot-box ticket system**, letting you design how the weapons are obtained rather than simply handing them out.

For V3 there is an OPTIONAL **NoHelmetMods** build. Helmet-mod behaviour changed in V3, and this build drops that feature; the author notes that a respawn bug led them to comment out the relevant handler in the MAIN build. **If in doubt, take the NoHelmetMods build.**

With no custom assets the visual novelty is limited, but **the near-zero installation burden** is the point.

Installation

Extract into the server (or host) `Mods` folder. Joining players need nothing. Install **either** the MAIN build or the NoHelmetMods build.