Oak's Pets and Guards — guard animals, pets and a bit of farming
Adds six guard animals and nine pets, plus rabbit traps, chicken coops and mushroom planters. Only the server needs it.
Details
A mod for putting animals around your base. Because it **uses no custom assets**, it works server-side only — nothing to distribute to players.
What it adds
| Element | Count |
|---|---|
| **Guard animals** | 6 |
| **Pet animals** | 9 |
| Rabbit traps | — |
| Chicken coops | — |
| Mushroom planter farming | — |
Two operational notes
**Guard animals do not come back.** They are tame towards players, but they **chase zombies away from your base, and there is no way to retrieve them.** Treat placing one as a one-way decision.
**You need fencing.** In the animal descriptions the author suggests a **fence three to four blocks high** to keep them inside your base area. Without it, they wander off.
A recent update lets the **Mushroom Planter be placed on any surface**.
Some functionality overlaps with the same author's `Oakraven Chicken Coops` and similar mods, so **check what you already run**.
Installation
Extract into the server (or host) `Mods` folder. Joining players need nothing. **Build a fence three to four blocks high so the animals stay.**