POI V3.0

Medieval Castle Corvins — Mahem3000's castle, reworked

PapiKero's reworked and improved take on a castle POI originally by Mahem3000, with a final loot room and heavy zombie placement.

Details

**Originally by Mahem3000**, this is PapiKero's reworked version — they state plainly that they **thought the idea was good and spent time improving it**. Passing a build on and polishing it is common in this community.

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| Contents | **a final loot room** and a lot of zombies |

| Setting | medieval |

| Origin | for the medieval server **La SAIGNERIE** |

The author asks **what people think of this "French touch" version**, so the direction is still being explored. They plan to fold it into a future **Medieval PACK POIS**.

Castles work well as 7DTD POIs: **a clear entrance, towers and an inner keep** give a natural escalation as you push deeper.

Same author and same server origin as `Medieval POI FORTIN`, also listed here, so **the two sit together consistently**.

Installation

Copy the files from the downloaded `Prefabs` folder (`.tts`, `.blocks.nim`, `.ins`, `.mesh`) into `C:\Users\<you>\AppData\Roaming\7DaysToDie\LocalPrefabs`. **This is not the `Mods` folder.** Place it from the world or prefab editor.