Food V3.0

Fruit — fruit trees, plus a villager who helps you farm

Adds six fruits and a watermelon plant, with trees that grow without farm plots, a farming villager named Zoe, and new lootable materials.

Details

Beyond food, this reaches into exploration, cooking, alchemy and loot — a wider footprint than most food mods.

Trees and crops

**Seven growable plants**, with six fruits:

```

Coconut / Mango / Pomegranate / Papaya / Apple / Watermelon

```

The notable part is that **trees need no farm plots**. Plant them and they grow, so you can shape your base's look while securing food.

**Wheat** is also added, enabling flour and bread.

A farming villager

You can place a villager named **Zoe** to handle farm work. She is the only one for now, but the author frames it as a "villager system" and plans to build on it.

New loot

**Twelve new materials** found while exploring and questing, including crystal fragments that feed the alchemy side.

An important note when updating

**Read the changelog and delete the old `Verger` folder before installing.** The author warns that failing to do so **can break the Unity prefab**. The folder was renamed at some point, so overwriting is not enough.

Installation

**When updating, delete the old `Verger` folder first**, then extract into `Mods` — otherwise the prefab can break. It ships custom assets, so every player needs it.