Fruit — fruit trees, plus a villager who helps you farm
Adds six fruits and a watermelon plant, with trees that grow without farm plots, a farming villager named Zoe, and new lootable materials.
Details
Beyond food, this reaches into exploration, cooking, alchemy and loot — a wider footprint than most food mods.
Trees and crops
**Seven growable plants**, with six fruits:
```
Coconut / Mango / Pomegranate / Papaya / Apple / Watermelon
```
The notable part is that **trees need no farm plots**. Plant them and they grow, so you can shape your base's look while securing food.
**Wheat** is also added, enabling flour and bread.
A farming villager
You can place a villager named **Zoe** to handle farm work. She is the only one for now, but the author frames it as a "villager system" and plans to build on it.
New loot
**Twelve new materials** found while exploring and questing, including crystal fragments that feed the alchemy side.
An important note when updating
**Read the changelog and delete the old `Verger` folder before installing.** The author warns that failing to do so **can break the Unity prefab**. The folder was renamed at some point, so overwriting is not enough.
Installation
**When updating, delete the old `Verger` folder first**, then extract into `Mods` — otherwise the prefab can break. It ships custom assets, so every player needs it.