POI V3.2

Cog's POIs — handcrafted locations designed as places that once had a purpose

A pack of hand-built POIs. The goal is less about adding buildings and more about each place reading as somewhere that had a purpose before the apocalypse.

Details

Published under `Pantheon Works` as "Cog's Living World Collection". What stands out is the author stating that **adding more buildings is not the point**.

Their design rule: build each POI as **a place that had a purpose before the apocalypse** — a business where people worked, a farm that fed the community, a home where a family lived, somewhere survivors might now fight to reclaim.

That leads to four priorities:

  • Exploration
  • Combat
  • Immersion
  • **Environmental storytelling**
  • Making places feel *familiar* is part of the intent, so you get the remains of plausible everyday life rather than spectacle. It suits anyone who wants variety **without breaking vanilla's tone**.

    The collection keeps growing; the current build is **v3.2** for game V3.2, with the older `v3.0EX` still listed as MAIN.

    Compared with `MXMRMXs POI Pack` (28 POIs with stated tiers), the emphasis differs: that one on count and tier spread, this one on how each location is built.

    Installation

    Extract into your `Mods` folder. **Generate a new RWG world for the POIs to appear.**